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Blender 2.0
Blender 2.0










blender 2.0

If we add to this performance issues, its simply monstrous amount of work to make it up to speed with competing video editors current VSE misses lots of helpful tools and has really bad UX (and I am saying this as an experienced Blender user). No clear benefits of having it there, but a lot of challanges connected with a need to fit it into blender structures, UI and UX. then, If we assume we are not rendering 3d view directly to VSE, we are getting just a separated non-linear video editor, being glued by force into blender application and using blend files to store data. The thin layer of connection between what Blender really is and VSE is ability to render directly into VSE - in practice no one is doing this for any more serious work than rendering test cube. non-linear video editing included in the package is not actually synergic with rest of Blender. Here is the reasoning behind statement above: Due to that I feel like it would make more sense to redirect efforts more towards other parts of 3d workflow/featureset, and leave VSE behind, like it was with BGE at some point. Technical Title: Blender 2.90.Well, my opinion may not be very popular, but I have an impression that the VSE is a part of blender kind of glued to it, and does not have any deeper reason to have it there. Small executable size, easy distribution.User community support by forums for questions, answers, and critique at and news services at.High quality 3D architecture enabling fast and efficient creation work-flow.Cross platform, with OpenGL uniform GUI on all platforms, ready to use for all versions of Windows (98, NT, 2000, XP), Linux, OS X, FreeBSD, Irix, Sun and numerous other operating systems.Fully integrated creation suite, offering a broad range of essential tools for the creation of 3D content, including modeling, uv-mapping, texturing, rigging, skinning, animation, particle and other simulation, scripting, rendering, compositing, post-production, and game creation.

blender 2.0 blender 2.0

Blender is one of the most popular Open Source 3D graphics application in the world. Through it's open architecture, Blender provides cross-platform interoperability, extensibility, an incredibly small footprint, and a tightly integrated workflow. Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. Blender is an integrated application that enables the creation of a broad range of 2D and 3D content.












Blender 2.0